local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 461
L0_1.ActorAlias = "461"
L1_1 = {}
L1_1.q46100 = 46100
L1_1.q46101 = 46101
L1_1.q46102 = 46102
L1_1.q46103 = 46103
L1_1.q46104 = 46104
L1_1.q46107 = 46107
L1_1.q46109 = 46109
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Kaeya = "Gaia"
L1_1.KaeyaScript = "Actor/Quest/Q301/Gaia301"
L1_1.KaeyaID = 1004
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1004
L5_1 = "Q461KaeyaIn"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.InPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1004
L5_1 = "Q461KaeyaIn"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.InDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1004
L5_1 = "Q461KaeyaTo"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.InPos2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 1004
L5_1 = "Q461KaeyaTo"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.InDir2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46102Kaeya"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.OutPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46102Kaeya"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.OutDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461KaeyaOut2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Out2Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461KaeyaOut2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Out2Dir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46102KaeyaLeave"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.LeavePos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46107KaeyaLeave"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.LeavePos2 = L2_1
L0_1.KaeyaData = L1_1
L1_1 = {}
L1_1.NpcBoss = "KaeyaNpcBoss"
L1_1.NpcBossScript = "Actor/Npc/TempNPC"
L1_1.NpcBossID = 1214
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46104NPCBorn"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46104NPCBorn"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46104NPCTo"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.ToPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46104NPCTo"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.ToDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46104NPCTo0"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.To0Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46104NPCTo0"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.To0Dir = L2_1
L0_1.KaeyaNPCBossData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 4610701
L3_1.audioEvtName = ""
L3_1.duration = 4
L4_1 = {}
L4_1.dialogID = 4610702
L4_1.audioEvtName = ""
L4_1.duration = 6
L5_1 = {}
L5_1.dialogID = 4610703
L5_1.audioEvtName = ""
L5_1.duration = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.Story1 = L2_1
L0_1.NarratorData = L1_1
L1_1 = {}
L1_1.Alias = "Paimon"
L1_1.Script = "Actor/Quest/Q352/Paimon"
L1_1.ID = 1005
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46102Paimon"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q46102Paimon"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir = L2_1
L0_1.PaimonData = L1_1
L1_1 = {}
L1_1.Invisible = "Q461Invisible"
L1_1.Npc1 = "461TempNpc1"
L1_1.Npc2 = "461TempNpc2"
L1_1.Npc3 = "461TempNpc3"
L1_1.NpcScript = "Actor/Npc/TempNPC"
L1_1.Npc1ID = 1210
L1_1.Npc2ID = 1211
L1_1.Npc3ID = 1212
L1_1.InvisibleID = 1260
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461NPC1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Npc1Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461NPC1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Npc1Dir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461NPC2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Npc2Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461NPC2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Npc2Dir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461NPC3"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Npc3Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461NPC3"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Npc3Dir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461KaeyaOut"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.InvisiblePos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q461KaeyaOut"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.InvisibleDir = L2_1
L0_1.NPCData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = InteractionType
L5_1 = L5_1.DIALOG
L4_1.type = L5_1
L5_1 = DialogType
L5_1 = L5_1.LOCK_FRAME
L4_1.dialogType = L5_1
L4_1.dialogID = 3500001
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.NoReplyInter = L2_1
L0_1.InterData = L1_1
return L0_1
